xanter Posted September 17, 2020 Share Posted September 17, 2020 hi. how to assign an id to primitives ? so to assign multimaterial to its parts , any tutorial ? cant find tutorial regarding mat and face id workflows in houdini i need to have voronoi piece inside and outside groups have different materials , how to do that ? Quote Link to comment Share on other sites More sharing options...
Eckxter Posted September 21, 2020 Share Posted September 21, 2020 If you've used the Voronoi Fracture SOP, it lets you create an interior group and an exterior group. Using those groups, you can assign a different material to each with a Material SOP for example. Quote Link to comment Share on other sites More sharing options...
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