evanrudefx Posted October 15, 2020 Share Posted October 15, 2020 hello, I am trying to use the subtract collision volumes on the particle fluid surface node to make my water inside a sphere fit inside. So I converted a sphere to a sdf and used that as the collision. As you can see in the second photo, it deleted the inside, but I want everything on the outside deleted. So I attached a volume wrangle inverting the sdf, but that still didnt work. I am confused why inverting the sdf would not work. thanks in advance Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.