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How to control Pop replicate's velocity by geometry of outside popnet


hodini

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Hello

i am struggling to make firework by particle.

what i want to do is have a real rounded velocity on replicated particles. Not with variance in the setting of Pop replicate menu.

So i created sphere outside of popnet. and copied it to the point of justborn replicated particle from Dopimport.

And then i tried to import that sphere with Sop geo, sop solver, or just Pcfind in Pop vop.  but The sphere is imported at 1 frame , it make particle move to center.

i know this cause repercussion but i don't understand when and which one to use between sop geo, sop solver, Pop vop in this situation to avoid repercussion.

Or it's better to several popnet and import each original particle to pop replicate of  each popnet ?

 

Someone could explain and help , please...

firework.JPG

replcc.JPG

replic.JPG

repliccc.JPG

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