Jump to content

Good way to select a mesh generated from Houdini in Maya as HDA


laurups

Recommended Posts

In my HDA I make simple geometry. In Maya I want to select these separate geometry and based on this selection I want to do stuff with it in the HDA.
Basically, the geo made in Houdini, how can I use the selection made in Maya and send that to Houdini.

Is there a simple way of doing this?

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...