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laurups

Good way to select a mesh generated from Houdini in Maya as HDA

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In my HDA I make simple geometry. In Maya I want to select these separate geometry and based on this selection I want to do stuff with it in the HDA.
Basically, the geo made in Houdini, how can I use the selection made in Maya and send that to Houdini.

Is there a simple way of doing this?

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