sadboy Posted November 15, 2020 Share Posted November 15, 2020 Im currently working on a tracking rocket system. I have an orient created from the velocity vector. Why does the popspin not affect the rotation? It has something to do with the popvop where I make the orient. Also does anyone know a way of creating an orient attribute using velocity in vex? Many thanks. FXTD_016_PARTICLES_rocket_system_001.00_ark.hipnc Quote Link to comment Share on other sites More sharing options...
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