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Particle


yujiyuji

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Hi, I attached .hiplc file. Important is to set Pop Source's Emission Type. Default is Scatter onto surfaces, which does not work for points (as they are not a surface).

You could set Emission Type to All Points and then Impulse Activation to $SF==1 (so that particles get created only on the first simulation frame).

 

 

image.thumb.png.3b2cbff0629e93015023c718c4529bfd.png

 

image.thumb.png.5987b233d5fea3cee1ec3c4b8e4e87a7.png

particle.hiplc

 

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