tabu Posted December 19, 2020 Share Posted December 19, 2020 Hello people. I have created points and with my Vex code I am giving them velocity to "attack" an object, but right now my points are going in a straight line to an object. I wanted to ask if there is a way how I could make my points travel with curved velocity (like missiles in my reference photo are travelling)? I know there is POP Curve force, but I would like to find a way to do it in POP Wrangle. mplay.mp4 Quote Link to comment Share on other sites More sharing options...
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