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Volume not colliding with ground


r3yburn

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I am moving the position of the billowy smoke until it almost hits the ground however it doesnt collide with the ground entirely - I have played around with grid1>collisions>RDB Solver>Volume. The collision guide seems fine, the blue outline fits the ground.

Can somebody please help me?

 

volume_issue.hip

Edited by r3yburn
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In your Static Object DOP, switch the Mode in your Collisions->Volume tab to "Volume Sample" instead of "Implicit Box".  You're already calculating the VDB it's using for Proxy Volume and the Division Size matches your VDB, so just let it use that and it should be okay

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