Kalou Posted February 4, 2021 Share Posted February 4, 2021 I want to custom 2D shader use houdini. So I store lights positon to point attribute and read them in material. It is work when only single light in the scence. But if there have many light in the scence, I must store lights information to array attribute to use that. I try to do that but I can't read any thing. How can I do that? Quote Link to comment Share on other sites More sharing options...
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