Jump to content
bentway23

Trouble with alembic export--flickery geo, color sets inaccessible

Recommended Posts

Alrighty, I'm trying to export a very straightforward system to alembic for use in Maya. A very simplified version is attached--an emitter emits particles, there's a trail, those are added to create a line, and a polywire makes them into geo.

This should be easy (haha), but I'm getting inconsistent results (user error, no doubt), none of which are the one I want. For the most part, the color sets are inaccessible--Cd shows up in the color set editor, but does nothing when used as Cd in an Arnold user data color node for a material. Also, the geo tends to be "flickery", and getting close to it in the viewport the Cd-based colors (visible, at least, in the viewport) are jumping about and it looks like there are occasional normals reversing.

If I reimport an .abc into Houdini it seems to work fine. The closest to success I got was to write it out as a bgeo sequence and use Houdini Engine to bring that into Maya and write an .abc from Maya--the geo appeared okay, but the color set didn't carry over (even though I had "write color sets" clicked).

What is wrong with my settings, or with the way my system is built?

 

Thanks for any help!

wires_example.hiplc

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×