Maxime Posted February 24, 2021 Share Posted February 24, 2021 Hi everyone, I simplified my problem into a smaller and simpler scene, in the hip attached, I have a sphere on which I scattered points, I would like to have collisions between those points caused by inertia. (because the object on which the sphere are scattered is moving) Any hints on how I can extract those points and generate physics on them ? Thanks in advance sc_spheres_01.hiplc Quote Link to comment Share on other sites More sharing options...
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