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Dops Proxy->highpoly


MADjestic

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Hi there,

is it possible to run DOPs simulation with proxy geo and then substitute the lowpoly geometry with high-poly geometry? Basically (in theory) all we need is to get the transformation of an object and pipe its' transform params into new arbitrary geo.

Is there a simple way to do this?

Thanks.

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[one' date=Dec 4 2006, 02:03 AM' post='32440]

here's a simple scene I did long time ago for the same purpose...

hope this helps.. and hope this is a correct way to do this...

cheers

Thanks sum][one, however I am afraid I didn't express myslef clear enough. Ideally I would like to use the result of the DOPs simulation with proxy geo for highpoly geo - i.e. there are cases when one can be satisfied with the proxy geo precision simulation, but would like to simply substitute the proxy geo with the highpoly geo for 'final rendering' - thus _not _ rerunning the simulation again.

P.S. sorry,sum][one forget my reply - this is really what I need- it's just my buggy windows box where I tryied your example - the refreshment time with the chair animation made me think that the simulation is actually rerun, hehe.

Thanks!

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eheheh I was actually checking my scene again once i started reading your answer... :P ...

glad you found it usefull... as i said.. this is an old scene.... and I'd make it in a different way now maybe... but that was a "fast reply" to your question and I'm happy it helped you out.

cheers.

p.s. DOP is the part of houdini i know the least ... I need to check that Gnomon DOP DVD out soon ..

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