frankmariusengen Posted March 13, 2021 Share Posted March 13, 2021 Hi i have a RigVop affektingb same knee_l joint as RigPose whcih is also affecting the same Knee_l joint and they are rotatingaround same axis and same amount of degrees. Why are they not getting the same result? Many thanks for your helo in advance, Kind regards, Frank RigVop_and_rigpose_whydifferent_results_v001.hip Quote Link to comment Share on other sites More sharing options...
j00ey Posted March 16, 2021 Share Posted March 16, 2021 I'm only just learning Kinefx so I can't explain much in the way of details but you need to get and set the foot_l local transform in the Rig VOP for it to behave the same as the Rig Pose. Attached is an amended scene file. You'll have to relink the Erik rig, the frozen output I think only applies to the first output so there was no skeleton so I relinked it on my end. RigVop_and_rigpose_whydifferent_results_v001_edit.hiplc Quote Link to comment Share on other sites More sharing options...
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