BlackBox707 Posted March 31, 2021 Share Posted March 31, 2021 Hello everyone, I have a vellum grains setup in which a column pushes through the sand. Within the dopnet, the sumulation is correct. But in the higher level the particles stick to the Collison's object. I hope you can help me :-) File is also attached LG Rock_Grain_UP_Test.hiplc Quote Link to comment Share on other sites More sharing options...
ryew Posted March 31, 2021 Share Posted March 31, 2021 Hi Nico, Unfortunately your Rock geometry is missing from the scene; you can lock the node after reading it in and save the file again to have it included Quote Link to comment Share on other sites More sharing options...
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