saca Posted April 1, 2021 Share Posted April 1, 2021 hi, in solaris with Arnold, domelight fills alpha channel full. HDRI use or no use, it's no relation, always fill alpha. i heard, Mantra has the option hide light-geo. if you know please tell me,in solaris, how to hide domelight in aplha channel? if can do it , show rgb the environment color, only off alpha for tranparecy area. thanks Quote Link to comment Share on other sites More sharing options...
saca Posted April 7, 2021 Author Share Posted April 7, 2021 avoiding this ploblem with below technique. adding Huge Dome(or Sphere) for Matting.(hope infinit geometry...) And RenderGeoSettings(Arnold/visibility) is CamerarayVis=On, Matte=On, others Off. no shader. domelight HDRI Alpha has bugs? please tell me any if you know. thanks 1 Quote Link to comment Share on other sites More sharing options...
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