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(SOVLED) Agent Crowd State without applying new clip


shadowst17

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Hey guys,

I'm trying to setup a crowd ragdoll system and I have agents already playing clips prior to the DOP and was wondering if anyone knew of a way to pass through these agents so that they continue to play whatever clip they have while still being able to trigger ragdoll?

My current dilemma is that the dop reassigns the clip data which isn't too big of an issue to adjust but if for example the clip has been modified in stream with agent edit or it transitions to another clip it will disregard these changes and continue to play the original clip that it assigned on frame 1.

 

Ideally I'd rather it didn't assign any new clip and just ran off the current clip in whatever form it takes.

 

SOLVED:
Setting the attribute "@crowdanimated" to 1 fixed my issue immediately. 

Edited by shadowst17
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