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vellum cloth self-intersection


herr.ja

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Hi guys!

Justa quick question. Im trying to achieve this kind of effect: 

0?ui=2&ik=25748b5de0&attid=0.1&permmsgid=msg-a:r6252726612390239002&th=179968194c3a205b&view=fimg&sz=s0-l75-ft&attbid=ANGjdJ82gcO629NK5wC3n4jM34kVuSI5ywcKX_MjxVzzxYjGVUVSlu53eiF_74fXU44dJAbYNCdzXtapiXvGd1Lo3Ulsr0Lc5QCC_CwuWs_ScsiPa3tAaEP9GDh3LH8&disp=emb&realattid=179968189f43bb530c91

 

Very thin plastic plane (has to be thin besause of tiny wrinkles) on animated skeleton. BUT unfortunately it doesnt work quite well, bcs there are so many self-intersections, and also intersections between the dancing skeleton and plastic plane itself eventhough I set the substep to 10....  :/

 

image.thumb.png.9d4f84c536a1906286cb00ba41d627c2.pngimage.thumb.png.64531af67b39179ca333e24901af2529.png

 

 

can anyone help me to solve this issue, please? 

THX so much

 

Here u go the hip.

dance.hip

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