herr.ja Posted May 23, 2021 Share Posted May 23, 2021 Hi guys! Justa quick question. Im trying to achieve this kind of effect: Very thin plastic plane (has to be thin besause of tiny wrinkles) on animated skeleton. BUT unfortunately it doesnt work quite well, bcs there are so many self-intersections, and also intersections between the dancing skeleton and plastic plane itself eventhough I set the substep to 10.... :/ can anyone help me to solve this issue, please? THX so much Here u go the hip. dance.hip Quote Link to comment Share on other sites More sharing options...
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