Filo Posted May 30, 2021 Share Posted May 30, 2021 (edited) Hello Say I have a box that has vertex color green. is it possible match the vertex colors to the pixel color of an atlas, and move those points to the appropriate uv space? Im stuck on how to go about this, and was seeing if anyone had any ideas. Thanks! Edited May 30, 2021 by Filo Quote Link to comment Share on other sites More sharing options...
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