jRR Posted January 2, 2007 Share Posted January 2, 2007 Hello everyone!! I am sure this is not a new problem, maybe the solution is obvious, but I have been thinking about it since last year Wink I would like to place a variety of predefined rib files on specific locations defined by scattered points. I found two approaches, but I am sure there must be more... The ideal one would be using switch and copy nodes, as I have a level of control over the copied nodes. The second option seems to be more scripting oriented, which uses every position of scattered point, placing a GEO node with a procedural call in each point. The problem is that the object merge SOP, when pointed to a GEO node with the RIProcedural call, does not work: Warning: Invalid SOP specified. Resulting on an empty render...and if I define a simple box inside but with a procedural call, it renders the box....Is there any RIB loader SOP that I could point to? If I should use the second approach, how do I acces the TX, TY, and TZ vars of each scattered point so I can create a GEO with procedural call on each point using a script ? The question is: How would be the best way to do it ? Have a look to the tree I am using. Scattered RiProcedural calls post at SideFX forums. Thanks a lot and happy 2007 !! Quote Link to comment Share on other sites More sharing options...
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