codedad Posted July 5, 2021 Share Posted July 5, 2021 Hi - I was creating a simple vellum DOPS network from the shelf tool, and wanted to eliminate the extra SOPS import and do all my work in DOPS using dynamic vellum constraints. However, I noticed when I was doing this that gravity was not working. I am using Set Uniform to Mass = 1.0. However, when looking in the DOPS spreadsheet, it was still zero. I was able to fix it by adding a Geometry Wrangle But this seems like I shouldn't need to do this? Is this a bug or am I misunderstanding how the Mass option works? Thanks for your help, Doug vellum-mass.hiplc Quote Link to comment Share on other sites More sharing options...
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