tomboessel Posted January 8, 2007 Share Posted January 8, 2007 Q: How can I fill an object with particles, but those particles are constrained to the object? So if I had an object that was just a cube how can I fill it with particles but keep them inside of the cube? Thanks in advance Quote Link to comment Share on other sites More sharing options...
Lukich Posted January 8, 2007 Share Posted January 8, 2007 To fill the volume with particles you can use Source POP set to emit from volume. But in that case you need to have a closed piece geometry. To make the particles stay inside the volume you can use the Collision POP set to bounce on collision. Quote Link to comment Share on other sites More sharing options...
MADjestic Posted January 8, 2007 Share Posted January 8, 2007 Q: How can I fill an object with particles, but those particles are constrained to the object? So if I had an object that was just a cube how can I fill it with particles but keep them inside of the cube? Thanks in advance smile.gif Search for the M'n'Ms thread, I guess that's close to what you need. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.