CrazyFox Posted August 2, 2021 Share Posted August 2, 2021 Hi! I'm using object merge (objpath) to have a default mesh in UE4 (HE2.0) and that works fine. But I'm wondering if it's possible to read UE4 datatable or a json file to fill a list of object to use with a random. And also being able to change the mesh used by select the "index" of the mesh in the list. cheers Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.