Jump to content

UV transfering from wall to post (art directed) fracture


Kvothe

Recommended Posts

I was following a workflow of building a simple wall, using vdb objects to fracture a VDB version of the wall, and put it back into polygons, make the constraints and fracture the wall with an object.

It all works nicely, but I don't understand how to get UV's onto the outer wall.

Before the fracture, I was able to get uv's with the auto-UV labs tools. But AFTER the fracture, the UV's are gone!

How would I transfer or create those UV's on the fractured wall?

(I'd like to take the outer surface into Substance Painter.)

Edited by Kvothe
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...