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Up resing sim in Houdini / adding extra detail ?


Nikodim_Fomich

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Can someone explain to me how to up res simulation in Houdini ? Someone told me that I can add more detail to the sim if I resimulate   it. Basically like adding extra wrinkles to the general Vellum cloth sim, adding extra detail in the water sim or extra fracture in RBD and so on. But using a first pass of the sim to layer on top. So how does one drive one sim with the other or layer on top?
Thank  you

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