onesk8man Posted February 1, 2007 Share Posted February 1, 2007 (edited) Hi, I have been trying to do some constraints in houdini. I read the old topics and also the help, and I`m seeing that is imposible (i think so) create an orient constraint with the blend node. I mean, works like in local space, it's fine for blend between parents, but not for orient or point constraint. I think the right way is through the chops, but I don't know if I doing something wrong becouse doesn't work properly... If someone could take a look to the .hip... takk fyrir orientConstraint.hipnc Edited February 3, 2007 by onesk8man Quote Link to comment Share on other sites More sharing options...
onesk8man Posted February 3, 2007 Author Share Posted February 3, 2007 Oks, I found it. After 2 days without any reply How to create Orient Constraint In Houdini CHOP`s: -create 3 objects: A, B, C -parent B to A. (A is the parent and B is the child ) C will control the rotation of B. -go to chop layout and create 2 nodes: object node and export node. -put A on "Reference object" and C on "Target object". -set what-ever-you-want in compute. In this case "rotation" -In the export node, put B on "Node" and "rx ry rz" or "r?" in "Path" -set on the state of the export node and that's it. And now just move A and u will see the results. Just play with the other modes of object node to obtain diferent kind of constraints. Hope you find it helpful 1 Quote Link to comment Share on other sites More sharing options...
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