Jump to content

Animated Dynamic Car Rig


Recommended Posts

I have an keyframed car that I want to create dynamic suspension and body roll for. I went and tried to create a simple constraint setup to simulate suspension. It seems to react the way I want when I drop it from a height or I give it a simple directional velocity. My issue that I need help with is if it's possible to use the original keyframe and have the car "suspension" react based on the animated position. Does anyone have any suggestions?

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...