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OceanFx


RadmirD

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Hi,I started studying water simulation lessons and am trying to create a simulation of a ship walking on the waves. I am using models created in Maya, objects either sink or behave strangely, turn over, etc. I changed their density in different ways, but the result is always worse. I to reduce the mass so that the object does not sink at all, but then it becomes too lightweight. Created a rough model of a boat in houdini, the result is more successful. What am I doing wrong? I apologize for the English, this is not my native language)below to videos, 1st test make ship models in houdini,second in maya 

https://vimeo.com/manage/videos/650696493

https://vimeo.com/650696532/settings

GOL_tets.hipnc

boat_test.obj

boats_houdinimake.bgeo

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