Allegro Posted February 7, 2007 Share Posted February 7, 2007 I've got a model which has been uvmapped in Maya that I want to bring into Houdini. How would I go about doing this so that I can texture / animate / render in Houdini? Would I need to re-uvmap? Quote Link to comment Share on other sites More sharing options...
mike Posted February 7, 2007 Share Posted February 7, 2007 I've got a model which has been uvmapped in Maya that I want to bring into Houdini. How would I go about doing this so that I can texture / animate / render in Houdini? Would I need to re-uvmap? export the model as .obj --> import the .obj in houdini --> make a shader (vexlayerd surface) with the texturemap --> you are done. Quote Link to comment Share on other sites More sharing options...
HyFrmn Posted March 22, 2007 Share Posted March 22, 2007 I've actually written a tutorial on this very subject for class about a year ago. Hope this helps. ~MP http://studentpages.scad.edu/~mpeter23/htm...atohoudini.html Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.