kpamir Posted December 13, 2021 Share Posted December 13, 2021 Hello I have a scenario where I am making a tree and I've created everything I need in terms of geo. I have a plant/leaf texture that I want to use and I'm looking to copy UVs of the leaves on the tree to specific points that line up to the texture map in a random fashion. The idea I have is to copy the uvs of the leaves that are already scattered around the tree but I want to utilize the texture map as a guide to copy the uvs to based on the points I've selected in the image below. That way the uvs line up to the textures that I will be using down the line. Thanks! Quote Link to comment Share on other sites More sharing options...
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