noc2 Posted January 19, 2022 Share Posted January 19, 2022 (edited) Hi; I'm trying to get Houdini to detect primitives that lie on the opposite side of certain primitives. For this I'm using the intersect function, but I'm getting the feeling that this function only works with a secondary geometry, not within the same geometry itself Prim no. 36 for example, returns itself, as it should look in the opposite direction of its normal and return the intersecting Prim. How can I get this done do you think? Cheers; AJ Edited January 19, 2022 by noc2 Quote Link to comment Share on other sites More sharing options...
animatrix Posted January 20, 2022 Share Posted January 20, 2022 Hi, You need to offset the hitpos using the opposite direction of the intersect normal, so it avoids the originating face. Quote Link to comment Share on other sites More sharing options...
noc2 Posted January 20, 2022 Author Share Posted January 20, 2022 Hi Yunus; Thanx so much for the reply. I tried multiplying hitpos vector by a small number in the intersect function like you said, but still to avail What am I doing wrong? Quote Link to comment Share on other sites More sharing options...
noc2 Posted January 20, 2022 Author Share Posted January 20, 2022 I tried offsetting the prim center by a small amount along the face normal and it worked Thanx Yunus, for taking the time to help Cheers; AJ 1 Quote Link to comment Share on other sites More sharing options...
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