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Hdk Cop


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Hi Everybody,,,,

Just trying to play with HDK Cops. I saw the "Sample Generator" code, but I don't know how to access the "x" and "y" info from the context. In "generateTile" function,

i found "tiles->myX1" and "tiles->myY1" that is the Xmin and Ymin for the tile, but couldn't find the X and Y of the current pixel it is processing.

Suppose I want to make a Gradient Generator from black to white, how can do that???

------iamjaideep80

Jaideep Khadilkar

(TD, Sciclone Motion Graphics)

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