trex92 Posted February 22, 2022 Share Posted February 22, 2022 I would like to find the narrowest areas of a piece of geometry and cut across them. It was suggested to do simplified raymarching using the SDF of the surface and find when the rays meet a ray of the opposite direction, but I'm not entirely sure how to set that up. Any help would be great thanks. Quote Link to comment Share on other sites More sharing options...
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