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Vellum hair to hair pin constraint


sjrohit

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Hello, 

I am trying to maintain clumps during hair simulation, is there any way to add a constraint on the tips so that they don't get separated during sim? 

Something like this (Please see the attached image). Which constraint can I use for this? Or is there any other way to maintain clumps?

 

Thank you!

 

hair.png.395a45d83aeb889b8fd6bdc09e728ff2.png

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