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how to activate inner nodes tool GUI


catchyid

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Hi,

I am creating an HDA, it should load an asset, then (a) delete some parts of it, (b) paint on its mesh (plz , see attached image)

I don't want user to dive inside the HDA to select the "delete" node, or select the "paint" tool. I want them from the top HDA level, click a button which allows them to activate the "delete" GUI, or select another button to activate the "paint" GUI. Is this possible?

Tx

 

Screenshot_2022-03-16_18-21-14.png

how_to_activate_inner_nodes.hip

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