Jump to content

Calculating volume velocity for motion blur (Karma)

Recommended Posts

Hiya - short version of this is that I've got a scene with deforming volumes (clouds) using volume deform along a series of curves etc, and want to render in Karma (XPU). All works fine the renders are pretty and very quick but motion blur is missing on the volumes - I'm assuming I need some velocity info on the volume.

So basically I'm looking for a sort of Trails sop, to calculate velocity, but for volumes, or maybe there's another simpler solution?

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...