PixelNinja Posted June 13, 2022 Share Posted June 13, 2022 I decided to take another look at an old tool I made to increase the functionality of the polyexpand2d sop. Main differences, it's compiled and compilable so it should be faster and more robust. It also generates uvs. Input a curve and a profile curve and you'll get clean, complex geometry that would be impossible with a sweep. The basic gist of how it works is that it's running a PolyExpand2D in a loop for each point in your profile curve. PixelNinja__polyExpand3d__2_0.hdalc 4 3 Quote Link to comment Share on other sites More sharing options...
antoniopepe Posted June 13, 2022 Share Posted June 13, 2022 looks really cool, thanks for sharing it Quote Link to comment Share on other sites More sharing options...
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