Hans Peter Posted July 4, 2022 Share Posted July 4, 2022 Hey, I'm wondering if ányone has a quick idea how to activate pops, lying on the ground, by a cluster attribute. To be more precise I need to have clusters of particles, and in those clusters there also shall be an activation over time. So cluster 1 should start do its thing on frame 100 but from frame 100 each particle in that cluster shall get activated over time as well. Any quick ideas maybe? Quote Link to comment Share on other sites More sharing options...
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