djorzgul Posted March 5, 2007 Share Posted March 5, 2007 I am sorry, but I have to ask this, it is super noob question, I downloaded some renderman (prMan) shaders from intrenet in .sl (shading language) format and I am suposed to compile them into the slo (shading lang. object) in order to use them in slim (if I get everything right)... (it is velvet shader by Stephen Westin by the way...) I read a bit of documentation and I found thet I am suposed to use shader.exe to compile sl to slo that I can use... but I didn't really get the point how to do it... so a kind of step-by-step-for-begginer would be great... Thanks in advance, Djordje Quote Link to comment Share on other sites More sharing options...
djorzgul Posted March 11, 2007 Author Share Posted March 11, 2007 I found every possible answer on the renderman academy, guess I should look more before asking noobie questions.... Quote Link to comment Share on other sites More sharing options...
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