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Poly Reducing moving geometry (intrinsic)


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Hi, I am trying to reduce polygons on my animation in the most efficient way possible, I want it to function in a way that makes it possible to read in alembic files, get their intrinsic values and reduce the geometry on the animation. I tried it with intrinsic values but I am not getting it to work very well.. That's why I am hoping that some brilliant person out there would be able to help me out. 

Can anyone help me with this problem or know about a better way?

I have attached a file. 

Intrinsic Alembic.hip

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