realer Posted March 12, 2007 Share Posted March 12, 2007 Hi i Quote Link to comment Share on other sites More sharing options...
realer Posted March 13, 2007 Author Share Posted March 13, 2007 obviously its kind of difficult to attach pop-objects to fast moving RBD objects and between pop-objects there seems to be no collision detection. so is it impossible?? would it be possible to have pop-objects(softbodies) with a RBD-object attached to them as collider so other softbodies collide with the rbd-object and thus seem to collide with the softbody?? if so, ho to do this for 100 softbodies procedurally imported?? Quote Link to comment Share on other sites More sharing options...
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