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How To Attach Softbodies To Rbd-objects??


realer

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obviously its kind of difficult to attach pop-objects to fast moving RBD objects and between pop-objects there seems to be no collision detection. so is it impossible?? would it be possible to have pop-objects(softbodies) with a RBD-object attached to them as collider so other softbodies collide with the rbd-object and thus seem to collide with the softbody?? if so, ho to do this for 100 softbodies procedurally imported??

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