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Reading the transform of an object affected by a constraint CHOP


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Greetings to all.

I was just wondering, what is the preferred way of retrieving the transform of an object that is being affected by a CHOP constraint network? I'm talking about the CHOP network you get when you enable constraints on an object.

The Houdini documentation seems to claim that most of the CHOP nodes for constraint networks return information "before its constraints network is computed", however I'd like to retrieve the transforms *after* the constraints network has been computed.

Thus far, it seems like the easiest way to do this is to just drop a null under the object with the constraints network, and read the world transform off of that instead... however, I'd love to know if there's some way to do this directly without having to do that first.



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