BastienOger Posted September 26, 2022 Share Posted September 26, 2022 Hey Guys! I have those wonderful walls going through a for each loop and some of my normals and faces are reversed at the end. I was thinking about getting the center of each prim and use a wrangle to reverse the normals but not quite sure how to approach that. Thanks for the help. Quote Link to comment Share on other sites More sharing options...
sebkaine Posted September 27, 2022 Share Posted September 27, 2022 (edited) i have bang my head a lot with some shitty mesh coming from C4D. the most effective way i found, that work more than 95% of the time was to. loop each pieces, close them, convert to vdb then compare N with Grad and invert the direction if they are not the same. it might work in your case. clean_normal.hiplc Edited September 27, 2022 by sebkaine 1 Quote Link to comment Share on other sites More sharing options...
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