underdog Posted October 6, 2022 Share Posted October 6, 2022 im trying to do a flag sim within a crowd simulation with vellum, it works perfectly before packing the vellum geo. but when i unpack the shape and start simulating, my constraints looks like going some weird places. do you guys have any idea why would houdini act like this? Quote Link to comment Share on other sites More sharing options...
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