kube Posted November 5, 2022 Share Posted November 5, 2022 Hey guys, I´ve been trying to recreate this beautiful wire scene from MVSM, they´ve done for Logitech, however with lots of less ropes/wires. My setup is quite simple since it´s only the ropes I´m simulating, by scattering lines on some points then deforming them with a mountain node and putting them into a vellum hair setup. However the more lines i put in to feed the simulation the more intersections and ropes clipping through each other i start getting although the substeps are already at 20, in the mvsm clip there seems to be no clipping at all. Does anybody have an idea how the basic setup for the mvsm clip could´ve been made or has some advanced tips for simulating lots of ropes which are colliding? Quote Link to comment Share on other sites More sharing options...
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