jisun Posted December 30, 2022 Share Posted December 30, 2022 I want to have an offset graph that repeats randomly between 0-1. I want you to keep it for a few frames when i get to 0 and 1. Help me. Any way is fine. Quote Link to comment Share on other sites More sharing options...
mrCatfish Posted January 6, 2023 Share Posted January 6, 2023 Will this do? warp.MachineFX.hip Quote Link to comment Share on other sites More sharing options...
jisun Posted January 9, 2023 Author Share Posted January 9, 2023 On 1/7/2023 at 12:16 AM, mrCatfish said: Will this do? warp.MachineFX.hip 43.99 kB · 4 downloads That's what I want! But I don't know how to bring the CHOP graph to OBJ and write it! I want to apply it to primitives vop > turb noise > offset in OBJ! Quote Link to comment Share on other sites More sharing options...
mrCatfish Posted January 9, 2023 Share Posted January 9, 2023 You can use the chop expression. First, you ahve to determine the name of the CHOP channel... in CHOPs, middle click and you should see the channel name is "chan1." So in your offset parm: chop("/obj/chopnet1/warp1/chan1") Hope that helps! Sean Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.