Jump to content

Export Camera Animation from Level Sequencer to Houdini


Recommended Posts

Is it possible to export an animated camera from Level Sequencer in Unreal to Houdini, saving all the animated parameters of a camera and transforming units?

I know it's possible to do the opposite operation (import Houdini camera via FBX to Sequencer) but how to achieve the opposite import?

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...