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Question about transfer Camera and Light to Unreal using HDA

Leo Lee

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Hello, community

I'm trying to make a LookDev rig HDA for look development both in Houdini and Unreal Engine with consistency: same camera position, light locations, and etc.
But the problem is that HDA doesn't transfer light, camera. Could anyone share your insight about it?
If HDA is not suitable for transfer LookDev rig to different platform, could you give me any suggestions?

I'm new on Houdini and even Houdini to Unreal Engine workflow.
I would appreciate if you could share your knowledge.

Thank you!

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